New AI Logics


I decided to significantly enhance the AI in my game by meticulously defining a comprehensive grid of rules and actions. Within this grid, each rule offers a unique set of actions for the player, thoughtfully designed with a touch of randomness. However, to ensure a balanced and engaging experience, certain actions carry more weight, creating a probability distribution that ranges from 1 to 100, making some outcomes more probable than others. This refined AI implementation promises to deliver a captivating and dynamic gameplay.


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