GameJam

Made for the MechJam IV GameJam

For a better experience play the HD version on PC.

Credits

Idea, design, development and Graphics Mauro Rilla - https://misterm.itch.io

Music: Music and sound : Ramsey Johnson - https://www.ramseyjohnson.com/

How to Play

Use: 

  • Arrows (ASDW) : Move the Mecha
  • Press Twice Jump for Double Jump.
  • Z - Mega Punch
  • X : Super Kick
  • C - Super Shield
  • V - Energy Bomb

Intro

In a dystopian future, the world lies in ruins, ravaged by an apocalyptic event that brought humanity to its knees. Amidst the desolation, a glimmer of hope emerges: the Mecha World Championship, a breathtaking spectacle where colossal mechanized warriors clash in a fierce battle for supremacy. 


The remaining survivors gather in the five main cities that stand as the last vestiges of civilization to witness this awe-inspiring spectacle, their only respite from the harsh reality that surrounds them.


Each city becomes an arena, transformed into a battleground where towering mechs, piloted by the best of the best, engage in electrifying combat The Mecha World Championship becomes more than just a competition; it becomes a symbol of humanity's indomitable spirit and the belief that even in the darkest of times, there is still room for hope and spectacle.


StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMisterm
Made withUnity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

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Click download now to get access to the following files:

Mecha City Fighter.zip 67 MB
Mecha City Fighter - PostJam.zip 66 MB

Development log

Comments

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does this use ai generated art-?

I use Stable Diffusion with ControlNet  to generate di images from my drafts . I compose some images and when I find images that I like I clean them with Krita, split in pieces and animate them with unity.

ok